AS3 Motion Path Class

The math behind the simple things. 
I am developing my own motion path class for my next game. It has been a nice recall of the math classes I took at school.
Sine, Cosine and Tangent ... MATH IS FUN! 

Pac-man ... Pac-car

I intend to do a game that is a mix between the pacman game style and a persecution car game.


What about a crazy carman in a hurry, driving on an irregular road. The goal could be to deliver products (fruits, packages, etc...) in a specific place within a predefined time.